Longtime Metroid director Yoshio Sakamoto approached Team Ninja to develop Other M, while animation studio D-Rockets handled the cutscenes. The development team employed a simple control scheme to make the game appealing to modern players, and gave significant focus on plot and characterization, with extensive cinematics and voice acting. Other M is played from a third-person perspective using only the Wii Remote, and focuses on exploration and combat. It introduces melee attacks which can only be executed when an enemy's health is reduced. Metroid: Other M received generally positive reviews from critics, who praised its elaborate cutscenes, graphics and action-oriented gameplay, although heavy criticism was directed at its narrative and Samus's characterization. The game also received honors from several publications.
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